BIO
★ THE BLACK FROG ★
Igor-Alban Chevalier
Nationality: French
Location: Los Angeles
Production designer - Illustrator -
Sculptor - Game and toy designer
1995 - 1997 - LUDOXYD CELLULE simulation games conception MARSEILLE (France) Games and visual concept for board games and role playing games.
1996 - IN UTERO video game company (Paris France) 3D modelling
1995 - 1996 - INFOGRAMES video game company Lyon (France) Conceptual design and world concepts on Starshot for NINTENDO 64
1994 - 1995 - FREELANCE ILLUSTRATOR for CASSUS BELLI first French Role Playing Game’s magazine
CREDITS - MOTION PICTURES
TV - THEATRE AND OTHER MEDIA
2005 - RHYTHM & HUES (L.A.) VFX Conceptual Illustration –
“X-Men 3”
- WIZARDS OF THE COAST – Cards and packaging illustrations for the game “Hecatomb”
- RHYTHM & HUES (L.A.) VFX Conceptual Illustration – “SOLACE”
Director: Shekhar Kapur.
2002 - 2004 - VFX PC (L.A.) VFX Conceptual Design - VFX Storyboards – bug Design – Creatures Models Matte painting extensions and VFX Art Direction on “A SOUND OF THUNDER” Directed by Peter Hyams.
2001 - CARROUSEL PICTURES through the post production facility MEDIACUBE (Milan) Conceptual design and VFX Art Direction on the Horror movie “FEARDOTCOM” directed by Bill Malone.
2001 - THE MOO FACTORY (London) Story Development and Conceptual design for the feature film proposal “CYBER GEISHAS” optioned by VANGARD FILMS.
2000 - JIM HENSON’S CREATURE SHOP (London) Concept, research AND logotype for the stage-play “NOAH’S ARK”.
2000 - JIM HENSON’S CREATURE SHOP (London) Concept, design for “HARRY POTTER”.
2000 - JIM HENSON’S CREATURE SHOP (London) Concept, design on The film “5 CHILDREN AND IT”.
2000 - THE MOO FACTORY (London) Story Development and Conceptual design for the feature film proposal “ZEPPELIN” optioned by VANGARD FILMS.
2000 - THE MOO FACTORY (London) Story Development and Conceptual design for the TV proposal “THE HAPPY METEOR” optioned by the JIM HENSON PRODUCTION.
2000 - JIM HENSON’S CREATURE SHOP (London) Concept, design and sculpt of the mask of the beast master – “THE BROTHERHOOD OF THE WOLF “project.
2000 - JIM HENSON’S CREATURE SHOP (London) Concept, design, sculpture and art direction on the build of the Beast for the Movie “THE BROTHERHOOD OF THE WOLF” Directed by Christophe Gans.
2000 - JIM HENSON’S CREATURE SHOP (London) Concept, story & design for an internal CG feature movie “GROONBABOUL THE MOONMONGERS”
2000 - JIM HENSON’S CREATURE SHOP (London) Concept, design for several commercials and pop band: Dick & Jane – Iceland supermarket, Zero gravity – Milkyway, The mighty robot “Sonic Boom” and The band “Giant”.
1999 - JIM HENSON’S CREATURE SHOP (London) Concept, design and sculpts for the
“FLINSTONES 2”
THE BLACK
FROG’S
PORTFOLIO
1998- JIM HENSON’S CREATURE SHOP (London) Concept, design and sculpture for the
“FLINTSTONES 2” and for “ARABIAN NIGHTS” for Hallmark TV Production.
1997 - 1998- INFOGRAMES video game company LYON (France) design - sculpting commission work and packaging related high definition 3D illustrations on the video game ”STARSHOT” for NINTENDO 64
1997 - Story, Sets, costumes and medieval sword fencing choreography on the play CERNNUNOS for BEC BENZEN (French Event company)
1997 - Illustration work on The Jules Verne CD ROM (Jules Verne’s Legacy) for the company TRIUMVIRAT AVIGNON (France)
1997 - Sculpting commission work for the video game service company ANIMARE MARSEILLE.
THE BLACK FROG’S PRODUKTS
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