Wednesday, November 9, 2005
Last Show: 10. Imagery, Icon Design, and Typography
We review the use of imagery, semiotics (the study of signs and symbols), icons and their design and use on various platforms, and the use of typography. The album art is an example from CNN’s
Wednesday, November 2, 2005
9. Information Visualization (truncated)
Tom returns from Red Cross work in Louisiana. We review the topic of information visualization, which looks at how different types of data map to types of visual parameter. The optimal
Wednesday, October 12, 2005
6. Hypertext and Web Design
In this class, we review the history of hypertext. Vannevar Bush invents the idea. Doug Engelbart builds the first meaningful examples. Ted Nelson invents the term. Bill Atkinson develops
Wednesday, October 5, 2005
5. Structural Design and Task Analysis
We talk about designing the interaction in a user interface, diagnosing the steps of a task and representing that in flowcharts and storyboards. After creating a task, we talk about optimizing the
Wednesday, September 28, 2005
4. Target Audiences and Individual Differences
Knowing your users is the most profoundly important part of design. In this class we talk about representing your users with personas and scenarios, as shown in the album art (thanks to Marina
Wednesday, September 21, 2005
3. Requirements Specification and Game Design
Beginning a project, one starts by understanding the business goals and user goals and interpreting those in terms of specific lists of needs. We discuss how to gather and document these needs. We
Wednesday, September 7, 2005
1. Intro to User Interface Design
After a review of the term project and some administrative details, we provide an overview of the importance of design. Design thinking is part of almost any intellectual discipline.