Next select the cylinder intersecting the cube. Press CSG Subtract (under Tools panel/Modify)
and then delete the selected cylinder. Then select the cylinder intersecting the interior of the first cylinder and do the
same. Select all of the pieces of the cube and move them back to the front of the spotlight. I went ahead and textured
these brushes. You can use a texture of your own or use this one which i made as a simple black texture.